You are browsing the archive for News.

“Robi: Cosmic Savior” is released on iOs

March 21, 2013 in Compositions, Game Soundtrack, Guney Ozsan, Music, News, Video Game Music

Robi - Cosmic SaviorRobi: Cosmic Savior, the game that I made the music and sound FX is released on iOs platform. Robi is the first game by the studio Gram Games from Istanbul. If you have an iPad or iPhone you can download and play the game for free.


Robi: Cosmic Savior – Trailer

Flattr this!

Centrifugal (Video Mapping Installation)

March 20, 2013 in Events, Exhibition, Guney Ozsan, Installation, News, Post Illusions, Sound Design

We designed an audio visual video mapping installation commissioned for the Salt-Soyut (Purely Abstract) exhibition at Mixer Arts, Istanbul. The work is released from our new-media development studio Post Illusions. Ahmet Said Kaplan, Ugur Engin Deniz and Ismail Anil Guzelis worked on the animations and I’ve realized the sound design part.

Centrifugal is an installation piece consisting of video mapped onto an extruded surface of four concentric circles. It’s a collaborative videoart project enhanced with sound design that explores possibilities of circular motion and implications of centrifugal force.

Premiered at Salt-Soyut (Purely Abstract) exhibition at Mixer Arts – Istanbul (February 22th, 2013 – March 24th, 2013).


Ahmet Said Kaplan (Animation)
Ugur Engin Deniz (Animation)
Ismail Anil Guzelis (Animation and concept)
Guney Ozsan (Sound design)

Flattr this!

Cosmoplan – Teaser (Original Orchestral Game Soundtrack)

March 14, 2013 in Compositions, Game Soundtrack, Guney Ozsan, Music, News, Video Game Music

My original orchestral composition for the game Cosmoplan by Zbam Game Studio. It is a unique puzzle/action game where you travel into unknown deep space. Cosmoplan will be available in most app stores in April.

You can listen to a part of the title music on the first teaser video of the game:

Flattr this!

Analog Sheep Reached 1,000 Plays on SoundCloud

March 12, 2013 in Analog Sheep, Guney Ozsan, Music, News

That’s it! Visit Analog Sheep on SoundCloud.

Analog Sheep - SoundCloud 1000 Plays

You can also listen to or download Analog Sheep from here:
iTunes, Amazon, Google Play, Bandcamp, SoundCloud

Flattr this!

Analog Sheep Made into Top Ten in Reverbnation Charts for Electronica in Turkey

March 12, 2013 in Analog Sheep, Guney Ozsan, Music, News

Yay! My electronica project Analog Sheep made into the Top Ten in Reverbnation Charts for Electronica in Turkey, currently in #6. Analog Sheep is also in the Trending Now list of Reverbnation. I love you Istanbul!

You can listen to and download Analog Sheep here:
iTunes, Amazon, Google Play, Bandcamp, SoundCloud

2013-03-06-Analog-Sheep-Reverbnation-Electronica-Charts-Turkey-Top-Ten

Flattr this!

Analog Sheep Single “My Heart is Beatplosive” is Out

March 6, 2013 in Analog Sheep, Compositions, Events, Game Jam, Game Soundtrack, Guney Ozsan, Music, News, Releases, Single, Video Game Music

Original soundtrack from my electronica project Analog Sheep for the Global Game Jam 2013 game “Change of My World” by Emrah Ozer and Orcun Nisli.

Originally the music is constructed during the game by combining 1 second loops, each of which are attached to a specific move type of the character. Later I made a special arrangement and published under Analog Sheep.


(If you can’t see the music player click here and listen to it on SoundCloud.)

MP3 DOWNLOAD LOCATIONS

Download Analog Sheep on iTunes Download Analog Sheep on Amazon Download Analog Sheep on Google Play Download Analog Sheep on Bandcamp
Listen to Analog Sheep on Spotify Listen to Analog Sheep on Rhapsody Download Analog Sheep on SoundCloud Download Analog Sheep on SoundCloud

Flattr this!

“Analog Sheep” Came into the World

January 24, 2013 in Album, Compositions, Game Soundtrack, Guney Ozsan, Music, News, Releases, Video Game Music

Analog SheepMy electronic project “Analog Sheep” finally came into the world. I was working hard on this project, and from now on, I will be collecting my music full of synthesizers of vintage colors and analog character under the name Analog Sheep.

Analog Sheep is named after the novel “Do Androids Dream of Electric Sheep” by the American writer Philip K. Dick. The novel describes a post-apocalyptic world where it became very hard to distinguish androids from human beings. Analog Sheep is formed to ask the question: “Do Synthesizers Dream of Analog Sheep?
Do synthesizers dream of Analog Sheep?
The character design of Analog Sheep is created by Murat Kalkavan.

The soundtrack of independent video game producer Murray Lorden‘s iPad/iPhone game “Rad Skater Apocalypse” became Analog Sheep’s debut album. The 4 track soundtrack EP is full of analog modelled synths, solos and vintage feeling. Besides there is a bonus track called “I Miss My Amiga 500“, an ode to Amiga era for Amiga crazy fans.


(If you can’t see the music player click here and listen to it on SoundCloud.)

Mp3 Download Locations

Download Analog Sheep on iTunes Download Analog Sheep on Amazon Download Analog Sheep on Google Play Download Analog Sheep on Bandcamp
Listen to Analog Sheep on Spotify Listen to Analog Sheep on Rhapsody Download Analog Sheep on SoundCloud Download Analog Sheep on SoundCloud

Flattr this!

Prix Ars Electronica Collide@CERN 2013 Competition Entry

January 5, 2013 in Guney Ozsan, Installation, Interactive, News

This autumn, we applied for the “Prix Ars Electronica Collide@CERN“, an international competition for digital artists which is offering a residency program initiated by the laboratory. Our audio-visual group Post-Illusions competed to win the 3 months of residency at CERN the world’s largest particle physics laboratory in Geneva. We couldn’t make the residency award but, we brainstormed hard for this entry. We would like to share our work with the community so that someone interested may be inspired. Feel free to contact us to discuss or meet anything related.

PARTICULAR BOX
by Post-Illusions
(Competition Entry for Prix Ars Electronica Collide@CERN 2013)

…CONTINUE READING: Project outline…

Flattr this!

Virtual Reality with Kinect – House Browsing & Painting

September 24, 2012 in Guney Ozsan, Installation, Interactive, News

This is our first interactive installation with our audio visual group Post Illusions. Here, a user roams in a house and paints objects with body movement. This time, I participated as the programmer of this project. Although I didn’t do anything about audio or sound, the background and know-how I developed for this project is very essential for my future projects. I am working on an environment without light, in which you can walk around in a 3D space made of sound. I am expecting to create a feeling that you swim in sounds with volumes.

Virtual Reality with Kinect – House Browsing & Painting from Post Illusions on Vimeo.

Our aim and challenge in this project was to create a first person interactive experience using Kinect and Unity 3D. The user is able to walk around a house, garden and paint objects from a color catalogue interface. We considered if the current motion tracking technology can provide a swift working end user experience for daily usage outside of gaming realm.

…CONTINUE READING: How we realized it?

Flattr this!

Rad Skater Apocalypse (Game Soundtrack)

June 21, 2012 in Compositions, Game Soundtrack, Guney Ozsan, News

My second game music goes to Australia, for the mobile game “Rad Skater – Apocalypse”. This time, we try to save the world from the attack of the pixelated zombies and aliens while we collect colorful vintage casettes.

Edit (January 21, 2013): “Rad Skater Apocalypse” game soundtrack is published as a 4 track EP under my vintage electronic project “Analog Sheep“. It is full of analog modeled synths, solos, vintage dance feeling from Amiga days and positive mood. In addition to that there is a bonus track called “I Miss My Amiga 500“, an ode to Amiga for Amiga crazy fans.

(If you can’t see the music player click here to listen to it on SoundCloud.)

Game Trailer

The good-times soundtrack to the apocalypse!
You may as well enjoy your last moments in time with Amiga 500 inspired analog dance music.

(If you can’t see the video click here to watch it on YouTube.)

Rad Skater is produced by the indie game developer Murray Lorden from Melbourne. Murray and I met through our adoration of the Amiga, and the amazing games and music from our childhood. I sent Murray a track that I made, an ode to Amiga, which helped creating a special bond between us. Growing up in the 80’s, and through this bond, we came to work together on Rad Skater. You can find the iTunes page of the game here.

I started working on the music of Rad Skater from the atmosphere of the Amiga 500 era. The tracks rythmically carry some characteristics of the chip tune style, structurally based on rock music with lots of riffs and solos, and beyond those, they are analog dance tracks.

On January 14, 2013 I will publish the Rad Skater music and my ode to Amiga 500 as a 4 track EP under the name Analog Sheep, my project for collecting my electronic works.

Flattr this!

Karabasan Glok in the Musical Forest (GDT Jam 1)

June 20, 2012 in Events, Game Jam, Guney Ozsan, News, Production, Video Game Music, Video Game Production

GDT Jam 1 LogoThis weekend (June 15-17) I joined the online “GDT Jam 1” organized by Game Developers Turkey (GDT) group. This is my second game jam. The first one was Global Game Jam 2012 Istanbul. There we had made an audio game (or a music toy) with Kerem Tiryaki. In this jam, I did another audio game (Game is embedded below this post).

The theme of the jam was “escape”. I decided to make a first-person audio game without graphics. I used binaural audio technique. The classic panning is not used for giving the direction of the sound. In panning, only the volume of the sounds between left and right channels are adjusted, resulting in the audio to be laid out on a one dimensional line. In binaural technique I used here, different audio information is passed to both ears. Of course take this version as a prototype. I needed to complete this one in 48 hours. I will be working on the project.

Although the result is a small game, I gained much experience from this event. The postmortem that I write about the development process mentions problems, experiences and notes on audio optimization in Unity 3D.

A total of 16 games are made in the GDT Jam. We had a good conversation with the community in the IRC channel. You can see and play all the games of “GDT Jam 1” in GDT Jam page.

KARABASAN GLOK in the MUSICAL FOREST

Canavarımız Karabasan Glok is lost in the Musical Forest. Please find an catch him for us.

…READ MORE: You can play the game in the rest of this post.

Flattr this!

Fairy Got Killed – Album is Out (June 2012)

June 13, 2012 in Album, Album, Compositions, Guney Ozsan, Music, Music Production, News, Production, Releases

Guney Ozsan - Fairy Got Killed - Album Cover by Ozge Senogul

  • How is the mind of a fairy right after it gets killed?
  • Take a psychological journey through a confused mind.
  • A concept album made of post-modern mix of emotions through electronic music
    with experimental jazz and ambient influences.
  • The fantastic hand drawn cover by Ozge Senogul will also provide you new horizons in this trip.

 

Mp3 download locations:

  • Bandcamp (320 kbps mp3 or 192kHz/24bit lossless FLAC) + (artwork wallpaper)
  • iTunes (256 kbps mp3)
  • Amazon.com (256 kbps mp3)
  •  
    Note: At Bandcamp 85% of the revenue generated reaches the artist, on the other hand, only 55% of the revenue generated by iTunes or Amazon reaches the artist. If you pay attention to where your support goes, you can provide more support to the independent community.

ALBUM NOTES:

Fairy Got Killed ” is a concept album that I made between the years 2000 and 2005. At those days there wasn’t any suitable environment for independent music publishing, so I kept the project for myself. Then life drifted me to projects involving other people. Academy, bands, live music… I had to freeze my inner self at that point. 7 years later, now I caught the chance to return to my singularity…

…CONTINUE READING: The story behind!

Flattr this!

Out There (Game Soundtrack)

March 7, 2012 in Compositions, Game Soundtrack, Guney Ozsan, News

I composed this music for an independent game developer in Finland.

The song consists of two parts. The first part (Approach) sets the atmosphere. The second part (Probe) begins with the bass driven groove. It can loop itself seamlessly in the game. The version here is the complete version.


(Composer & Producer: Guney Ozsan)
(If you can’t see the player listen to it at SoundCloud)

The game is called Big Blue World Domination. It is a retro strategy game that you try to conquer the world with secret agents in your super secret base. If you would like to hear the song with the game you can download here (PC). Game atmosphere is close to the classic UFO and simpler. It is prepared for the monthly competition of Adventure Game Studios, so gameplay is not fully tweaked.

Big Blue World Domination - Basebuild

Flattr this!

Ophidia – Orchestral Arrangements

February 10, 2012 in Album, Guney Ozsan, News, Releases

I collected together the orchestra and keyboard work that I did in 2010 for the album Neverland – Ophidia, which brought us a European tour with my ex-band Dreamtone.

This time the tracks are acoustic and plain. There is also a nice quotation from Bach in Speak to Me.


If you can’t see the player click here and listen to it on SoundCloud.

Flattr this!

Timesailor – Once Upon a Time (New Album Released)

December 6, 2011 in Album, Guney Ozsan, Mail List, Music Production, News, Production

Timesailor - Once Upon a TimeWhat would be the outcome when you put 6 very talented musicians into a studio for 1000 hours? I tested it myself. To see the results, take a look into my latest production for Timesailor:

(if you can’t display the player, download trackDownload this track or listen on SoundCloud)

I have realized all the “Recording, Mixing and Mastering” stages in this album. It was a great pleasure to work with such talented musicians. I hope you get the same pleasure while listening.

In the album, there is also an impressive 30 minute rock musical called Dreamwalker. If you like musical theater and progressive rock/metal I think you will love this album.

Album is released in mp3 format. You can download the album from the following pages:
iTunesiTunes UK
AmazonAmazon UK
7digital

Flattr this!

Timesailor – Flow (New production)

October 28, 2011 in Album, Guney Ozsan, Mail List, Music Production, News, Production, Releases, Single

The second song “Flow” from Timesailor’s upcoming album “Once Upon a Time” is released.

“Once Upon a Time” is one of my significant projects as a producer. Mixing, Mastering and the Recording Sessions are realized by me. Working with such talented musicians was a great pleasure.

Album will be released soon, including a 30 minutes long superb progressive rock musical. Keep in touch.


(If you can’t see the video Watch on Youtube)

Flattr this!

Help for Earthquake in Turkey

October 28, 2011 in Activism, Blog, Mail List, News

A devastating 7.2 magnitude earthquake struck the city of Van (eastern Turkey) on Sunday, Oct 23, 2011. As of Oct 27, 535 people lost their lives and there are 2,300 injuries. 185 people recovered from under the debris. 3,713 buildings (5,250 households) damaged to the degree that they are not suitable for housing anymore. (Source)

The region urgently needs some supplies and tents suitable for hard winter conditions (Seasonal average is around 0 degrees Celcius).

The following donation funds are established:

Please help by either donating or sharing the links:

Turkish Red Crescent Society
Online Donation for Van Earthquake
List of Turkish Red Crescent Bank IBAN numbers

Global Giving
Global Giving – Turkey Earthquake Relief and Recovery Fund

Help the Children
Help the Children – Help Turkey

Van Earthquake in Turkey (Photo Source: Guardian.co.uk)

Flattr this!

Beat the Funk up in New York

October 13, 2011 in Guney Ozsan, Mail List, Music Production, News, Production, Theme Song

New York Big Apple

I composed and recorded a theme song for a contest at AudioDraft. The theme song is supposed to be used in a videoblog about a group of entrepreneur students visiting New York for a seminar. A punchy New York style theme of 90 seconds was required so I did hardcore funk.

Let’s beat the funk up in New York together:

Guney Ozsan – Beat the Funk up in New York
(Composer & Producer: Guney Ozsan)
(if you can’t see the player listen to it at SoundCloud)

Flattr this!

Timesailor – The Voice Within (New Production)

October 8, 2011 in Album, Guney Ozsan, Mail List, Music Production, News, Production, Releases, Single

One of my projects as a producer is now complete and the first song “The Voice Within” by Timesailor is released.

Two more independent songs and a 30 minutes of rock musical will be released one by one. I’ll keep you updated.

Mixing, Mastering and the Recording Sessions are realized by me.

(This one is a personally touching piece for me. I wish the same for you!)


(If you can’t see the video Watch on Youtube)

Flattr this!