Second teaser for the game Cosmoplan that I composed music for is out. It is a unique puzzle/action game by Zbam Game Studio where you travel into unknown deep space. Cosmoplan will be available in most app stores in April.
Robi: Cosmic Savior, the game that I made the music and sound FX is released on iOs platform. Robi is the first game by the studio Gram Games from Istanbul. If you have an iPad or iPhone you can download and play the game for free.
My original orchestral composition for the game Cosmoplan by Zbam Game Studio. It is a unique puzzle/action game where you travel into unknown deep space. Cosmoplan will be available in most app stores in April.
You can listen to a part of the title music on the first teaser video of the game:
Originally the music is constructed during the game by combining 1 second loops, each of which are attached to a specific move type of the character. Later I made a special arrangement and published under Analog Sheep.
My electronic project “Analog Sheep” finally came into the world. I was working hard on this project, and from now on, I will be collecting my music full of synthesizers of vintage colors and analog character under the name Analog Sheep.
Analog Sheep is named after the novel “Do Androids Dream of Electric Sheep” by the American writer Philip K. Dick. The novel describes a post-apocalyptic world where it became very hard to distinguish androids from human beings. Analog Sheep is formed to ask the question: “Do Synthesizers Dream of Analog Sheep?”
The character design of Analog Sheep is created by Murat Kalkavan.
The soundtrack of independent video game producer Murray Lorden‘s iPad/iPhone game “Rad Skater Apocalypse” became Analog Sheep’s debut album. The 4 track soundtrack EP is full of analog modelled synths, solos and vintage feeling. Besides there is a bonus track called “I Miss My Amiga 500“, an ode to Amiga era for Amiga crazy fans.
My second game music goes to Australia, for the mobile game “Rad Skater – Apocalypse”. This time, we try to save the world from the attack of the pixelated zombies and aliens while we collect colorful vintage casettes.
Edit (January 21, 2013): “Rad Skater Apocalypse” game soundtrack is published as a 4 track EP under my vintage electronic project “Analog Sheep“. It is full of analog modeled synths, solos, vintage dance feeling from Amiga days and positive mood. In addition to that there is a bonus track called “I Miss My Amiga 500“, an ode to Amiga for Amiga crazy fans.
The good-times soundtrack to the apocalypse!
You may as well enjoy your last moments in time with Amiga 500 inspired analog dance music.
(If you can’t see the video click here to watch it on YouTube.)
Rad Skater is produced by the indie game developer Murray Lorden from Melbourne. Murray and I met through our adoration of the Amiga, and the amazing games and music from our childhood. I sent Murray a track that I made, an ode to Amiga, which helped creating a special bond between us. Growing up in the 80′s, and through this bond, we came to work together on Rad Skater. You can find the iTunes page of the game here.
I started working on the music of Rad Skater from the atmosphere of the Amiga 500 era. The tracks rythmically carry some characteristics of the chip tune style, structurally based on rock music with lots of riffs and solos, and beyond those, they are analog dance tracks.
On January 14, 2013 I will publish the Rad Skater music and my ode to Amiga 500 as a 4 track EP under the name Analog Sheep, my project for collecting my electronic works.
Note: At Bandcamp 85% of the revenue generated reaches the artist, on the other hand, only 55% of the revenue generated by iTunes or Amazon reaches the artist. If you pay attention to where your support goes, you can provide more support to the independent community.
ALBUM NOTES:
“Fairy Got Killed ” is a concept album that I made between the years 2000 and 2005. At those days there wasn’t any suitable environment for independent music publishing, so I kept the project for myself. Then life drifted me to projects involving other people. Academy, bands, live music… I had to freeze my inner self at that point. 7 years later, now I caught the chance to return to my singularity…
I composed this music for an independent game developer in Finland.
The song consists of two parts. The first part (Approach) sets the atmosphere. The second part (Probe) begins with the bass driven groove. It can loop itself seamlessly in the game. The version here is the complete version.
The game is called Big Blue World Domination. It is a retro strategy game that you try to conquer the world with secret agents in your super secret base. If you would like to hear the song with the game you can download here (PC). Game atmosphere is close to the classic UFO and simpler. It is prepared for the monthly competition of Adventure Game Studios, so gameplay is not fully tweaked.